220 26173 <4016799.R5dY8uMgik@lastique-pc> article
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From: Andrey Semashev <andrey.semashev@gmail.com>
Newsgroups: gmane.comp.lang.c++.isocpp.proposals
Subject: Re: Any interest to adding audio support to the std library?
Date: Sat, 04 Jun 2016 11:49:55 +0300
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On Saturday, 4 June 2016 11:43:17 MSK Thiago Macieira wrote:
> On s=C3=A1bado, 4 de junho de 2016 02:20:15 BRT Andrey Semashev wrote:
> > What is needed is a standardized interface for these different modules
> > to work with each other. The interface should also allow me, the
> > developer, to work with the media (e.g. create my own audio or image
> > filter or a new codec or a new device driver).
>=20
> That I agree with.
>=20
> But should the standard mandate that there should be at least one? How do=
es
> someone write a plugin to the C++ Standard Library? Will we now mandate t=
his
> kind of ability?
>=20
> If not, then will there be a requirement that the C++ library vendor prov=
ide
> it? If so, please think carefully how Apple should code libc++ to work on
> iOS.

I think there should not be a requirement to provide a single module. But t=
here should=20
be a standard way to enumerate the available devices and codecs. The standa=
rd=20
should allow for implementation to have no hardware audio capability.

--=20
You received this message because you are subscribed to the Google Groups "=
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-=
html40/strict.dtd">
<html><head><meta name=3D"qrichtext" content=3D"1" /><style type=3D"text/cs=
s">
p, li { white-space: pre-wrap; }
</style></head><body style=3D" font-family:'DejaVu Sans Mono'; font-size:9p=
t; font-weight:400; font-style:normal;">
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">On Saturday=
, 4 June 2016 11:43:17 MSK Thiago Macieira wrote:</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; On s=
=C3=A1bado, 4 de junho de 2016 02:20:15 BRT Andrey Semashev wrote:</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; &gt; W=
hat is needed is a standardized interface for these different modules</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; &gt; t=
o work with each other. The interface should also allow me, the</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; &gt; d=
eveloper, to work with the media (e.g. create my own audio or image</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; &gt; f=
ilter or a new codec or a new device driver).</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; </p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; That I=
 agree with.</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; </p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; But sh=
ould the standard mandate that there should be at least one? How does</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; someon=
e write a plugin to the C++ Standard Library? Will we now mandate this</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; kind o=
f ability?</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; </p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; If not=
, then will there be a requirement that the C++ library vendor provide</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; it? If=
 so, please think carefully how Apple should code libc++ to work on</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">&gt; iOS.</=
p>
<p style=3D"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; ma=
rgin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; ">&nb=
sp;</p>
<p style=3D" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-rig=
ht:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;">I think the=
re should not be a requirement to provide a single module. But there should=
 be a standard way to enumerate the available devices and codecs. The stand=
ard should allow for implementation to have no hardware audio capability.</=
p>
<p style=3D"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; ma=
rgin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; ">&nb=
sp;</p></body></html>

<p></p>

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