220 19151 <2328a5fd-924c-4d02-ac18-6a225f786dec@isocpp.org> article
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From: Myriachan <myriachan@gmail.com>
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Subject: New type of "new"/"delete" override
Date: Tue, 21 Jul 2015 12:37:40 -0700 (PDT)
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In trying to implement a custom memory allocator, there are many annoyances 
that come up that make C++ difficult to work with.  Particularly, the 
syntax of the new and delete operators means that using a custom memory 
allocator often involves macros that are semantically different from new 
and delete.  When private and protected constructors and destructors get 
involved, things get especially annoying, because the allocator code can't 
call the constructor or destructor itself.

I thought of an idea that would help with this issue, though it is 
admittedly rather crazy.

I would add a new type of operator new overload:

template <typename Type, typename Constructor>
Type *operator new valloc_new(const Constructor &constructor)
    noexcept(noexcept(constructor(static_cast<Type *>(nullptr))))
{
    static_assert(alignof(Type) <= PAGE_SIZE, "only allocations of 
alignment PAGE_SIZE or less are supported") ;

    std::size_t headerSize = 0;

    // Custom implementations aren't required to use new_handlers
    void *memory = VirtualAlloc(nullptr, headerSize + sizeof(Type), 
MEM_COMMIT, PAGE_READWRITE);
    if (!memory)
    {
        throw std::bad_alloc("out of memory");
    }

    try
    {
        return constructor(memory);
    }
    catch (...)
    {
        VirtualFree(memory, 0, MEM_RELEASE);
        throw;
    }
}

template <typename Type, typename Destructor>
void operator delete valloc_delete(Type *object, const Destructor &
destructor)
{
    if (object == nullptr)
    {
        return;
    }

    // Get the base address of the most-derived object
    void *memory = const_cast<std::remove_cv_t<Type> *>(object);
    if (std::is_polymorphic<Type>::value)
    {
        memory = dynamic_cast<void *>(const_cast<std::remove_cv_t<Type> *>(
object));
    }

    destructor(object);

    VirtualFree(memory, 0, MEM_RELEASE);
}



Now valloc_new and valloc_delete in the proper scope will syntactically 
function the same way as the new and delete keywords, in a way becoming 
keywords themselves.  I think that it would be worthwhile to allow these to 
be scoped to namespaces or classes.

The private constructor/destructor problem is solved, because they are 
passed in as lambdas (or function pointers, at implementation discretion).

We can redefine the basic implementation of the "new" keyword to be an 
implementation-defined template function that calls ::operator new(size_t) 
and does other things, like dynamic_cast<void *> if the type is 
polymorphic.  Overriding the global new would work by replacing this 
template or its overloads.

template <typename Type, typename Constructor, typename... Args>
Type *operator new new(const Constructor &constructor, Args &&...args)
    noexcept(
        noexcept(constructor(static_cast<Type *>(nullptr))) &&
        noexcept(::operator new(std::size_t(), std::forward<Args>(args
)...)));


Melissa

-- 

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<div dir=3D"ltr">In trying to implement a custom memory allocator, there ar=
e many annoyances that come up that make C++ difficult to work with.=C2=A0 =
Particularly, the syntax of the <span style=3D"font-family: courier new,mon=
ospace;">new</span> and <span style=3D"font-family: courier new,monospace;"=
>delete</span> operators means that using a custom memory allocator often i=
nvolves macros that are semantically different from <span style=3D"font-fam=
ily: courier new,monospace;">new</span> and <span style=3D"font-family: cou=
rier new,monospace;">delete</span>.=C2=A0 When private and protected constr=
uctors and destructors get involved, things get especially annoying, becaus=
e the allocator code can&#39;t call the constructor or destructor itself.<b=
r><br>I thought of an idea that would help with this issue, though it is ad=
mittedly rather crazy.<br><br>I would add a new type of <span style=3D"font=
-family: courier new,monospace;">operator new</span> overload:<br><br><div =
class=3D"prettyprint" style=3D"background-color: rgb(250, 250, 250); border=
-color: rgb(187, 187, 187); border-style: solid; border-width: 1px; word-wr=
ap: break-word;"><code class=3D"prettyprint"><div class=3D"subprettyprint">=
<span style=3D"color: #008;" class=3D"styled-by-prettify">template</span><s=
pan style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=
=3D"color: #660;" class=3D"styled-by-prettify">&lt;</span><span style=3D"co=
lor: #008;" class=3D"styled-by-prettify">typename</span><span style=3D"colo=
r: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #606;"=
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d-by-prettify"> </span><span style=3D"color: #008;" class=3D"styled-by-pret=
tify">typename</span><span style=3D"color: #000;" class=3D"styled-by-pretti=
fy"> </span><span style=3D"color: #606;" class=3D"styled-by-prettify">Const=
ructor</span><span style=3D"color: #660;" class=3D"styled-by-prettify">&gt;=
</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br></span=
><span style=3D"color: #606;" class=3D"styled-by-prettify">Type</span><span=
 style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D=
"color: #660;" class=3D"styled-by-prettify">*</span><span style=3D"color: #=
008;" class=3D"styled-by-prettify">operator</span><span style=3D"color: #00=
0;" class=3D"styled-by-prettify"> </span><span style=3D"color: #008;" class=
=3D"styled-by-prettify">new</span><span style=3D"color: #000;" class=3D"sty=
led-by-prettify"> valloc_new</span><span style=3D"color: #660;" class=3D"st=
yled-by-prettify">(</span><span style=3D"color: #008;" class=3D"styled-by-p=
rettify">const</span><span style=3D"color: #000;" class=3D"styled-by-pretti=
fy"> </span><span style=3D"color: #606;" class=3D"styled-by-prettify">Const=
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pan><span style=3D"color: #660;" class=3D"styled-by-prettify">&amp;</span><=
span style=3D"color: #000;" class=3D"styled-by-prettify">constructor</span>=
<span style=3D"color: #660;" class=3D"styled-by-prettify">)</span><span sty=
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pan style=3D"color: #000;" class=3D"styled-by-prettify">noexcept</span><spa=
n style=3D"color: #660;" class=3D"styled-by-prettify">(</span><span style=
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06;" class=3D"styled-by-prettify">Type</span><span style=3D"color: #000;" c=
lass=3D"styled-by-prettify"> </span><span style=3D"color: #660;" class=3D"s=
tyled-by-prettify">*&gt;(</span><span style=3D"color: #008;" class=3D"style=
d-by-prettify">nullptr</span><span style=3D"color: #660;" class=3D"styled-b=
y-prettify">))))</span><span style=3D"color: #000;" class=3D"styled-by-pret=
tify"><br></span><span style=3D"color: #660;" class=3D"styled-by-prettify">=
{</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=
=A0 =C2=A0 </span><span style=3D"color: #008;" class=3D"styled-by-prettify"=
>static_assert</span><span style=3D"color: #660;" class=3D"styled-by-pretti=
fy">(</span><span style=3D"color: #008;" class=3D"styled-by-prettify">align=
of</span><span style=3D"color: #660;" class=3D"styled-by-prettify">(</span>=
<span style=3D"color: #606;" class=3D"styled-by-prettify">Type</span><span =
style=3D"color: #660;" class=3D"styled-by-prettify">)</span><span style=3D"=
color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #6=
60;" class=3D"styled-by-prettify">&lt;=3D</span><span style=3D"color: #000;=
" class=3D"styled-by-prettify"> PAGE_SIZE</span><span style=3D"color: #660;=
" class=3D"styled-by-prettify">,</span><span style=3D"color: #000;" class=
=3D"styled-by-prettify"> </span><span style=3D"color: #080;" class=3D"style=
d-by-prettify">&quot;only allocations of alignment PAGE_SIZE or less are su=
pported&quot;</span><span style=3D"color: #660;" class=3D"styled-by-prettif=
y">)</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </spa=
n><span style=3D"color: #660;" class=3D"styled-by-prettify">;</span><span s=
tyle=3D"color: #000;" class=3D"styled-by-prettify"><br><br>=C2=A0 =C2=A0 st=
d</span><span style=3D"color: #660;" class=3D"styled-by-prettify">::</span>=
<span style=3D"color: #000;" class=3D"styled-by-prettify">size_t headerSize=
 </span><span style=3D"color: #660;" class=3D"styled-by-prettify">=3D</span=
><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span st=
yle=3D"color: #066;" class=3D"styled-by-prettify">0</span><span style=3D"co=
lor: #660;" class=3D"styled-by-prettify">;</span><span style=3D"color: #000=
;" class=3D"styled-by-prettify"><br><br>=C2=A0 =C2=A0 </span><span style=3D=
"color: #800;" class=3D"styled-by-prettify">// Custom implementations aren&=
#39;t required to use new_handlers</span><span style=3D"color: #000;" class=
=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 </span><span style=3D"color: #008=
;" class=3D"styled-by-prettify">void</span><span style=3D"color: #000;" cla=
ss=3D"styled-by-prettify"> </span><span style=3D"color: #660;" class=3D"sty=
led-by-prettify">*</span><span style=3D"color: #000;" class=3D"styled-by-pr=
ettify">memory </span><span style=3D"color: #660;" class=3D"styled-by-prett=
ify">=3D</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> <=
/span><span style=3D"color: #606;" class=3D"styled-by-prettify">VirtualAllo=
c</span><span style=3D"color: #660;" class=3D"styled-by-prettify">(</span><=
span style=3D"color: #008;" class=3D"styled-by-prettify">nullptr</span><spa=
n style=3D"color: #660;" class=3D"styled-by-prettify">,</span><span style=
=3D"color: #000;" class=3D"styled-by-prettify"> headerSize </span><span sty=
le=3D"color: #660;" class=3D"styled-by-prettify">+</span><span style=3D"col=
or: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #008;=
" class=3D"styled-by-prettify">sizeof</span><span style=3D"color: #660;" cl=
ass=3D"styled-by-prettify">(</span><span style=3D"color: #606;" class=3D"st=
yled-by-prettify">Type</span><span style=3D"color: #660;" class=3D"styled-b=
y-prettify">),</span><span style=3D"color: #000;" class=3D"styled-by-pretti=
fy"> MEM_COMMIT</span><span style=3D"color: #660;" class=3D"styled-by-prett=
ify">,</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> PAG=
E_READWRITE</span><span style=3D"color: #660;" class=3D"styled-by-prettify"=
>);</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=
=A0 =C2=A0 </span><span style=3D"color: #008;" class=3D"styled-by-prettify"=
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><span style=3D"color: #660;" class=3D"styled-by-prettify">(!</span><span s=
tyle=3D"color: #000;" class=3D"styled-by-prettify">memory</span><span style=
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=3D"color: #660;" class=3D"styled-by-prettify">{</span><span style=3D"color=
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n><span style=3D"color: #008;" class=3D"styled-by-prettify">throw</span><sp=
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or: #660;" class=3D"styled-by-prettify">(</span><span style=3D"color: #080;=
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class=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 </span><span style=3D"color:=
 #660;" class=3D"styled-by-prettify">{</span><span style=3D"color: #000;" c=
lass=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 =C2=A0 =C2=A0 </span><span st=
yle=3D"color: #606;" class=3D"styled-by-prettify">VirtualFree</span><span s=
tyle=3D"color: #660;" class=3D"styled-by-prettify">(</span><span style=3D"c=
olor: #000;" class=3D"styled-by-prettify">memory</span><span style=3D"color=
: #660;" class=3D"styled-by-prettify">,</span><span style=3D"color: #000;" =
class=3D"styled-by-prettify"> </span><span style=3D"color: #066;" class=3D"=
styled-by-prettify">0</span><span style=3D"color: #660;" class=3D"styled-by=
-prettify">,</span><span style=3D"color: #000;" class=3D"styled-by-prettify=
"> MEM_RELEASE</span><span style=3D"color: #660;" class=3D"styled-by-pretti=
fy">);</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br>=
=C2=A0 =C2=A0 =C2=A0 =C2=A0 </span><span style=3D"color: #008;" class=3D"st=
yled-by-prettify">throw</span><span style=3D"color: #660;" class=3D"styled-=
by-prettify">;</span><span style=3D"color: #000;" class=3D"styled-by-pretti=
fy"><br>=C2=A0 =C2=A0 </span><span style=3D"color: #660;" class=3D"styled-b=
y-prettify">}</span><span style=3D"color: #000;" class=3D"styled-by-prettif=
y"><br></span><span style=3D"color: #660;" class=3D"styled-by-prettify">}</=
span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br><br></sp=
an><span style=3D"color: #008;" class=3D"styled-by-prettify">template</span=
><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span st=
yle=3D"color: #660;" class=3D"styled-by-prettify">&lt;</span><span style=3D=
"color: #008;" class=3D"styled-by-prettify">typename</span><span style=3D"c=
olor: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #60=
6;" class=3D"styled-by-prettify">Type</span><span style=3D"color: #660;" cl=
ass=3D"styled-by-prettify">,</span><span style=3D"color: #000;" class=3D"st=
yled-by-prettify"> </span><span style=3D"color: #008;" class=3D"styled-by-p=
rettify">typename</span><span style=3D"color: #000;" class=3D"styled-by-pre=
ttify"> </span><span style=3D"color: #606;" class=3D"styled-by-prettify">De=
structor</span><span style=3D"color: #660;" class=3D"styled-by-prettify">&g=
t;</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br></sp=
an><span style=3D"color: #008;" class=3D"styled-by-prettify">void</span><sp=
an style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=
=3D"color: #008;" class=3D"styled-by-prettify">operator</span><span style=
=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color=
: #008;" class=3D"styled-by-prettify">delete</span><span style=3D"color: #0=
00;" class=3D"styled-by-prettify"> valloc_delete</span><span style=3D"color=
: #660;" class=3D"styled-by-prettify">(</span><span style=3D"color: #606;" =
class=3D"styled-by-prettify">Type</span><span style=3D"color: #000;" class=
=3D"styled-by-prettify"> </span><span style=3D"color: #660;" class=3D"style=
d-by-prettify">*</span><span style=3D"color: #008;" class=3D"styled-by-pret=
tify">object</span><span style=3D"color: #660;" class=3D"styled-by-prettify=
">,</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span=
><span style=3D"color: #008;" class=3D"styled-by-prettify">const</span><spa=
n style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=
=3D"color: #606;" class=3D"styled-by-prettify">Destructor</span><span style=
=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color=
: #660;" class=3D"styled-by-prettify">&amp;</span><span style=3D"color: #00=
0;" class=3D"styled-by-prettify">destructor</span><span style=3D"color: #66=
0;" class=3D"styled-by-prettify">)</span><span style=3D"color: #000;" class=
=3D"styled-by-prettify"><br></span><span style=3D"color: #660;" class=3D"st=
yled-by-prettify">{</span><span style=3D"color: #000;" class=3D"styled-by-p=
rettify"><br>=C2=A0 =C2=A0 </span><span style=3D"color: #008;" class=3D"sty=
led-by-prettify">if</span><span style=3D"color: #000;" class=3D"styled-by-p=
rettify"> </span><span style=3D"color: #660;" class=3D"styled-by-prettify">=
(</span><span style=3D"color: #008;" class=3D"styled-by-prettify">object</s=
pan><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span=
 style=3D"color: #660;" class=3D"styled-by-prettify">=3D=3D</span><span sty=
le=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"col=
or: #008;" class=3D"styled-by-prettify">nullptr</span><span style=3D"color:=
 #660;" class=3D"styled-by-prettify">)</span><span style=3D"color: #000;" c=
lass=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 </span><span style=3D"color: =
#660;" class=3D"styled-by-prettify">{</span><span style=3D"color: #000;" cl=
ass=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 =C2=A0 =C2=A0 </span><span sty=
le=3D"color: #008;" class=3D"styled-by-prettify">return</span><span style=
=3D"color: #660;" class=3D"styled-by-prettify">;</span><span style=3D"color=
: #000;" class=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 </span><span style=
=3D"color: #660;" class=3D"styled-by-prettify">}</span><span style=3D"color=
: #000;" class=3D"styled-by-prettify"><br><br>=C2=A0 =C2=A0 </span><span st=
yle=3D"color: #800;" class=3D"styled-by-prettify">// Get the base address o=
f the most-derived object</span><span style=3D"color: #000;" class=3D"style=
d-by-prettify"><br>=C2=A0 =C2=A0 </span><span style=3D"color: #008;" class=
=3D"styled-by-prettify">void</span><span style=3D"color: #000;" class=3D"st=
yled-by-prettify"> </span><span style=3D"color: #660;" class=3D"styled-by-p=
rettify">*</span><span style=3D"color: #000;" class=3D"styled-by-prettify">=
memory </span><span style=3D"color: #660;" class=3D"styled-by-prettify">=3D=
</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><s=
pan style=3D"color: #008;" class=3D"styled-by-prettify">const_cast</span><s=
pan style=3D"color: #660;" class=3D"styled-by-prettify">&lt;</span><span st=
yle=3D"color: #000;" class=3D"styled-by-prettify">std</span><span style=3D"=
color: #660;" class=3D"styled-by-prettify">::</span><span style=3D"color: #=
000;" class=3D"styled-by-prettify">remove_cv_t</span><span style=3D"color: =
#660;" class=3D"styled-by-prettify">&lt;</span><span style=3D"color: #606;"=
 class=3D"styled-by-prettify">Type</span><span style=3D"color: #660;" class=
=3D"styled-by-prettify">&gt;</span><span style=3D"color: #000;" class=3D"st=
yled-by-prettify"> </span><span style=3D"color: #660;" class=3D"styled-by-p=
rettify">*&gt;(</span><span style=3D"color: #008;" class=3D"styled-by-prett=
ify">object</span><span style=3D"color: #660;" class=3D"styled-by-prettify"=
>);</span><span style=3D"color: #000;" class=3D"styled-by-prettify"><br>=C2=
=A0 =C2=A0 </span><span style=3D"color: #008;" class=3D"styled-by-prettify"=
>if</span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span=
><span style=3D"color: #660;" class=3D"styled-by-prettify">(</span><span st=
yle=3D"color: #000;" class=3D"styled-by-prettify">std</span><span style=3D"=
color: #660;" class=3D"styled-by-prettify">::</span><span style=3D"color: #=
000;" class=3D"styled-by-prettify">is_polymorphic</span><span style=3D"colo=
r: #660;" class=3D"styled-by-prettify">&lt;</span><span style=3D"color: #60=
6;" class=3D"styled-by-prettify">Type</span><span style=3D"color: #660;" cl=
ass=3D"styled-by-prettify">&gt;::</span><span style=3D"color: #000;" class=
=3D"styled-by-prettify">value</span><span style=3D"color: #660;" class=3D"s=
tyled-by-prettify">)</span><span style=3D"color: #000;" class=3D"styled-by-=
prettify"><br>=C2=A0 =C2=A0 </span><span style=3D"color: #660;" class=3D"st=
yled-by-prettify">{</span><span style=3D"color: #000;" class=3D"styled-by-p=
rettify"><br>=C2=A0 =C2=A0 =C2=A0 =C2=A0 memory </span><span style=3D"color=
: #660;" class=3D"styled-by-prettify">=3D</span><span style=3D"color: #000;=
" class=3D"styled-by-prettify"> </span><span style=3D"color: #008;" class=
=3D"styled-by-prettify">dynamic_cast</span><span style=3D"color: #660;" cla=
ss=3D"styled-by-prettify">&lt;</span><span style=3D"color: #008;" class=3D"=
styled-by-prettify">void</span><span style=3D"color: #000;" class=3D"styled=
-by-prettify"> </span><span style=3D"color: #660;" class=3D"styled-by-prett=
ify">*&gt;(</span><span style=3D"color: #008;" class=3D"styled-by-prettify"=
>const_cast</span><span style=3D"color: #660;" class=3D"styled-by-prettify"=
>&lt;</span><span style=3D"color: #000;" class=3D"styled-by-prettify">std</=
span><span style=3D"color: #660;" class=3D"styled-by-prettify">::</span><sp=
an style=3D"color: #000;" class=3D"styled-by-prettify">remove_cv_t</span><s=
pan style=3D"color: #660;" class=3D"styled-by-prettify">&lt;</span><span st=
yle=3D"color: #606;" class=3D"styled-by-prettify">Type</span><span style=3D=
"color: #660;" class=3D"styled-by-prettify">&gt;</span><span style=3D"color=
: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #660;" =
class=3D"styled-by-prettify">*&gt;(</span><span style=3D"color: #008;" clas=
s=3D"styled-by-prettify">object</span><span style=3D"color: #660;" class=3D=
"styled-by-prettify">));</span><span style=3D"color: #000;" class=3D"styled=
-by-prettify"><br>=C2=A0 =C2=A0 </span><span style=3D"color: #660;" class=
=3D"styled-by-prettify">}</span><span style=3D"color: #000;" class=3D"style=
d-by-prettify"><br><br>=C2=A0 =C2=A0 destructor</span><span style=3D"color:=
 #660;" class=3D"styled-by-prettify">(</span><span style=3D"color: #008;" c=
lass=3D"styled-by-prettify">object</span><span style=3D"color: #660;" class=
=3D"styled-by-prettify">);</span><span style=3D"color: #000;" class=3D"styl=
ed-by-prettify"><br><br>=C2=A0 =C2=A0 </span><span style=3D"color: #606;" c=
lass=3D"styled-by-prettify">VirtualFree</span><span style=3D"color: #660;" =
class=3D"styled-by-prettify">(</span><span style=3D"color: #000;" class=3D"=
styled-by-prettify">memory</span><span style=3D"color: #660;" class=3D"styl=
ed-by-prettify">,</span><span style=3D"color: #000;" class=3D"styled-by-pre=
ttify"> </span><span style=3D"color: #066;" class=3D"styled-by-prettify">0<=
/span><span style=3D"color: #660;" class=3D"styled-by-prettify">,</span><sp=
an style=3D"color: #000;" class=3D"styled-by-prettify"> MEM_RELEASE</span><=
span style=3D"color: #660;" class=3D"styled-by-prettify">);</span><span sty=
le=3D"color: #000;" class=3D"styled-by-prettify"><br></span><span style=3D"=
color: #660;" class=3D"styled-by-prettify">}</span></div></code></div><br><=
br><br>Now <span style=3D"font-family: courier new,monospace;">valloc_new</=
span> and <span style=3D"font-family: courier new,monospace;">valloc_delete=
</span> in the proper scope will syntactically function the same way as the=
 <span style=3D"font-family: courier new,monospace;">new</span> and <span s=
tyle=3D"font-family: courier new,monospace;">delete</span> keywords, in a w=
ay becoming keywords themselves.=C2=A0 I think that it would be worthwhile =
to allow these to be scoped to namespaces or classes.<br><br>The private co=
nstructor/destructor problem is solved, because they are passed in as lambd=
as (or function pointers, at implementation discretion).<br><br>We can rede=
fine the basic implementation of the &quot;new&quot; keyword to be an imple=
mentation-defined template function that calls <span style=3D"font-family: =
courier new,monospace;">::operator new(size_t)</span> and does other things=
, like <span style=3D"font-family: courier new,monospace;">dynamic_cast&lt;=
void *&gt;</span> if the type is polymorphic.=C2=A0 Overriding the global n=
ew would work by replacing this template or its overloads.<br><br><div clas=
s=3D"prettyprint" style=3D"background-color: rgb(250, 250, 250); border-col=
or: rgb(187, 187, 187); border-style: solid; border-width: 1px; word-wrap: =
break-word;"><code class=3D"prettyprint"><div class=3D"subprettyprint"><spa=
n style=3D"color: #008;" class=3D"styled-by-prettify">template</span><span =
style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"=
color: #660;" class=3D"styled-by-prettify">&lt;</span><span style=3D"color:=
 #008;" class=3D"styled-by-prettify">typename</span><span style=3D"color: #=
000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #606;" cla=
ss=3D"styled-by-prettify">Type</span><span style=3D"color: #660;" class=3D"=
styled-by-prettify">,</span><span style=3D"color: #000;" class=3D"styled-by=
-prettify"> </span><span style=3D"color: #008;" class=3D"styled-by-prettify=
">typename</span><span style=3D"color: #000;" class=3D"styled-by-prettify">=
 </span><span style=3D"color: #606;" class=3D"styled-by-prettify">Construct=
or</span><span style=3D"color: #660;" class=3D"styled-by-prettify">,</span>=
<span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span sty=
le=3D"color: #008;" class=3D"styled-by-prettify">typename</span><span style=
=3D"color: #660;" class=3D"styled-by-prettify">...</span><span style=3D"col=
or: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #606;=
" class=3D"styled-by-prettify">Args</span><span style=3D"color: #660;" clas=
s=3D"styled-by-prettify">&gt;</span><span style=3D"color: #000;" class=3D"s=
tyled-by-prettify"><br></span><span style=3D"color: #606;" class=3D"styled-=
by-prettify">Type</span><span style=3D"color: #000;" class=3D"styled-by-pre=
ttify"> </span><span style=3D"color: #660;" class=3D"styled-by-prettify">*<=
/span><span style=3D"color: #008;" class=3D"styled-by-prettify">operator</s=
pan><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><span=
 style=3D"color: #008;" class=3D"styled-by-prettify">new</span><span style=
=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"color=
: #008;" class=3D"styled-by-prettify">new</span><span style=3D"color: #660;=
" class=3D"styled-by-prettify">(</span><span style=3D"color: #008;" class=
=3D"styled-by-prettify">const</span><span style=3D"color: #000;" class=3D"s=
tyled-by-prettify"> </span><span style=3D"color: #606;" class=3D"styled-by-=
prettify">Constructor</span><span style=3D"color: #000;" class=3D"styled-by=
-prettify"> </span><span style=3D"color: #660;" class=3D"styled-by-prettify=
">&amp;</span><span style=3D"color: #000;" class=3D"styled-by-prettify">con=
structor</span><span style=3D"color: #660;" class=3D"styled-by-prettify">,<=
/span><span style=3D"color: #000;" class=3D"styled-by-prettify"> </span><sp=
an style=3D"color: #606;" class=3D"styled-by-prettify">Args</span><span sty=
le=3D"color: #000;" class=3D"styled-by-prettify"> </span><span style=3D"col=
or: #660;" class=3D"styled-by-prettify">&amp;&amp;...</span><span style=3D"=
color: #000;" class=3D"styled-by-prettify">args</span><span style=3D"color:=
 #660;" class=3D"styled-by-prettify">)</span><span style=3D"color: #000;" c=
lass=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 noexcept</span><span style=3D=
"color: #660;" class=3D"styled-by-prettify">(</span><span style=3D"color: #=
000;" class=3D"styled-by-prettify"><br>=C2=A0 =C2=A0 =C2=A0 =C2=A0 noexcept=
</span><span style=3D"color: #660;" class=3D"styled-by-prettify">(</span><s=
pan style=3D"color: #000;" class=3D"styled-by-prettify">constructor</span><=
span style=3D"color: #660;" class=3D"styled-by-prettify">(</span><span styl=
e=3D"color: #008;" class=3D"styled-by-prettify">static_cast</span><span sty=
le=3D"color: #660;" class=3D"styled-by-prettify">&lt;</span><span style=3D"=
color: #606;" class=3D"styled-by-prettify">Type</span><span style=3D"color:=
 #000;" class=3D"styled-by-prettify"> </span><span style=3D"color: #660;" c=
lass=3D"styled-by-prettify">*&gt;(</span><span style=3D"color: #008;" class=
=3D"styled-by-prettify">nullptr</span><span style=3D"color: #660;" class=3D=
"styled-by-prettify">)))</span><span style=3D"color: #000;" class=3D"styled=
-by-prettify"> </span><span style=3D"color: #660;" class=3D"styled-by-prett=
ify">&amp;&amp;</span><span style=3D"color: #000;" class=3D"styled-by-prett=
ify"><br>=C2=A0 =C2=A0 =C2=A0 =C2=A0 noexcept</span><span style=3D"color: #=
660;" class=3D"styled-by-prettify">(::</span><span style=3D"color: #008;" c=
lass=3D"styled-by-prettify">operator</span><span style=3D"color: #000;" cla=
ss=3D"styled-by-prettify"> </span><span style=3D"color: #008;" class=3D"sty=
led-by-prettify">new</span><span style=3D"color: #660;" class=3D"styled-by-=
prettify">(</span><span style=3D"color: #000;" class=3D"styled-by-prettify"=
>std</span><span style=3D"color: #660;" class=3D"styled-by-prettify">::</sp=
an><span style=3D"color: #000;" class=3D"styled-by-prettify">size_t</span><=
span style=3D"color: #660;" class=3D"styled-by-prettify">(),</span><span st=
yle=3D"color: #000;" class=3D"styled-by-prettify"> std</span><span style=3D=
"color: #660;" class=3D"styled-by-prettify">::</span><span style=3D"color: =
#000;" class=3D"styled-by-prettify">forward</span><span style=3D"color: #66=
0;" class=3D"styled-by-prettify">&lt;</span><span style=3D"color: #606;" cl=
ass=3D"styled-by-prettify">Args</span><span style=3D"color: #660;" class=3D=
"styled-by-prettify">&gt;(</span><span style=3D"color: #000;" class=3D"styl=
ed-by-prettify">args</span><span style=3D"color: #660;" class=3D"styled-by-=
prettify">)...)));</span></div></code></div><br><br>Melissa</div>

<p></p>

-- <br />
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