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Subject: Re: Re: "count_while" and "count_until" algorithms
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Good point for a counting iterator ! Unfortunately, the one in boost
library doesn't fit our need here and I am not aware of any counting
iterator in C++14.


2013/10/9 Peter Sommerlad <Peter.Sommerlad@hsr.ch>

> +1 for composability instead of proliferation...
>
> Do we have boost's counting iterator adapter in c++14 or library TS?
>
> Sent from Peter Sommerlad's iPad
>
> On 09.10.2013, at 07:13, "Benjamin Lindley" <benjameslindley@gmail.com>
> wrote:
>
> What about creating an iterator adapter instead?  One which keeps track o=
f
> how many times it has been incremented?
>
> typedef std::istream_iterator<int> base_t;
> base_t ib(std::cin), ie;
> std::counting_iterator<base_t> b(ib), e(ie);
> auto p =3D std::find_if(b, e, pred);
> std::cout << p.count();
>
> Then you could apply it to other algorithms besides find/find_if.
>
> On Tuesday, October 8, 2013 3:04:23 PM UTC-5, R=E9my Lefevre wrote:
>>
>> Hi,
>>
>> I thought about two new algorithms, that could be named "count_while" an=
d
>> "count_until". Here are their behavior:
>>
>> template <class InputIterator, class UnaryPredicate>
>>
>>
>>
>>   typename iterator_traits<InputIterator>**::difference_type
>>
>>
>>
>>     count_while (InputIterator first, InputIterator last, UnaryPredicate=
 pred)
>>
>>
>> {
>>   typename iterator_traits<InputIterator>**::difference_type ret =3D 0;
>>
>>
>>
>>   while (first!=3Dlast && pred(*first)) {
>>
>>
>>
>>     ++ret;
>>     ++first;
>>
>>
>>
>>   }
>>   return ret;
>>
>> }
>>
>>
>> template <class InputIterator, class UnaryPredicate>
>>
>>
>>
>>   typename iterator_traits<InputIterator>**::difference_type
>>
>>
>>
>>     count_until (InputIterator first, InputIterator last, UnaryPredicate=
 pred)
>>
>>
>> {
>>
>>   typename iterator_traits<InputIterator>**::difference_type ret =3D 0;
>>
>>
>>
>>   while (first!=3Dlast && !pred(*first)) {
>>
>>
>>
>>     ++ret;
>>     ++first;
>>
>>
>>
>>   }
>>   return ret;
>>
>>
>> }
>>
>>
>> What do you think about adding these two components to the algorithms
>> library ?
>>
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>
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<div dir=3D"ltr">Good point for a counting iterator ! Unfortunately, the on=
e in boost library doesn&#39;t fit our need here and I am not aware of any =
counting iterator in C++14.<br></div><div class=3D"gmail_extra"><br><br><di=
v class=3D"gmail_quote">

2013/10/9 Peter Sommerlad <span dir=3D"ltr">&lt;<a href=3D"mailto:Peter.Som=
merlad@hsr.ch" target=3D"_blank">Peter.Sommerlad@hsr.ch</a>&gt;</span><br><=
blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1px=
 #ccc solid;padding-left:1ex">

<div dir=3D"auto"><div>+1 for composability instead of proliferation...</di=
v><div><br></div><div>Do we have boost&#39;s counting iterator adapter in c=
++14 or library TS?<br><br>Sent from Peter Sommerlad&#39;s<span>=A0iPad</sp=
an></div>

<div><div class=3D"h5"><div><br>On 09.10.2013, at 07:13, &quot;Benjamin Lin=
dley&quot; &lt;<a href=3D"mailto:benjameslindley@gmail.com" target=3D"_blan=
k">benjameslindley@gmail.com</a>&gt; wrote:<br><br></div></div></div><block=
quote type=3D"cite">

<div><div><div class=3D"h5"><div dir=3D"ltr">What about creating an iterato=
r adapter instead?=A0 One which keeps track of how many times it has been i=
ncremented?<br><br><div style=3D"background-color:rgb(250,250,250);border-c=
olor:rgb(187,187,187);border-style:solid;border-width:1px;word-wrap:break-w=
ord">

<code><div><span style=3D"color:#008">typedef</span><span style> std</span>=
<span style=3D"color:#660">::</span><span style>istream_iterator</span><spa=
n style=3D"color:#080">&lt;int&gt;</span><span style> base_t</span><span st=
yle=3D"color:#660">;</span><span style><br>

base_t ib</span><span style=3D"color:#660">(</span><span style>std</span><s=
pan style=3D"color:#660">::</span><span style>cin</span><span style=3D"colo=
r:#660">),</span><span style> ie</span><span style=3D"color:#660">;</span><=
span style><br>

std</span><span style=3D"color:#660">::</span><span style>counting_iterator=
</span><span style=3D"color:#080">&lt;base_t&gt;</span><span style> b</span=
><span style=3D"color:#660">(</span><span style>ib</span><span style=3D"col=
or:#660">),</span><span style> e</span><span style=3D"color:#660">(</span><=
span style>ie</span><span style=3D"color:#660">);</span><span style><br>

</span><span style=3D"color:#008">auto</span><span style> p </span><span st=
yle=3D"color:#660">=3D</span><span style> std</span><span style=3D"color:#6=
60">::</span><span style>find_if</span><span style=3D"color:#660">(</span><=
span style>b</span><span style=3D"color:#660">,</span><span style> e</span>=
<span style=3D"color:#660">,</span><span style> pred</span><span style=3D"c=
olor:#660">);</span><span style><br>

std</span><span style=3D"color:#660">::</span><span style>cout </span><span=
 style=3D"color:#660">&lt;&lt;</span><span style> p</span><span style=3D"co=
lor:#660">.</span><span style>count</span><span style=3D"color:#660">();</s=
pan><span style><br>

</span></div></code></div><br>Then you could apply it to other algorithms b=
esides find/find_if.<br><br>On Tuesday, October 8, 2013 3:04:23 PM UTC-5, R=
=E9my Lefevre wrote:<blockquote class=3D"gmail_quote" style=3D"margin:0;mar=
gin-left:0.8ex;border-left:1px #ccc solid;padding-left:1ex">

<div dir=3D"ltr">Hi,<br><br>I thought about two new algorithms, that could =
be named &quot;count_while&quot; and &quot;count_until&quot;. Here are thei=
r behavior:<br><br><div style=3D"background-color:rgb(250,250,250);border-c=
olor:rgb(187,187,187);border-style:solid;border-width:1px;word-wrap:break-w=
ord">



<code><div><pre><code><var><span style=3D"color:rgb(0,0,136)">template</spa=
n></var><span style> </span><span style=3D"color:rgb(102,102,0)">&lt;</span=
><var><span style=3D"color:rgb(0,0,136)">class</span></var><span style> </s=
pan><span style=3D"color:rgb(102,0,102)">InputIterator</span><span style=3D=
"color:rgb(102,102,0)">,</span><span style> </span><var><span style=3D"colo=
r:rgb(0,0,136)">class</span></var><span style> </span><span style=3D"color:=
rgb(102,0,102)">UnaryPredicate</span><span style=3D"color:rgb(102,102,0)">&=
gt;</span><span style><br>



=A0 </span><var><span style=3D"color:rgb(0,0,136)">typename</span></var><sp=
an style> iterator_traits</span><span style=3D"color:rgb(102,102,0)">&lt;</=
span><span style=3D"color:rgb(102,0,102)">InputIterator</span><span style=
=3D"color:rgb(102,102,0)">&gt;<u></u>::</span><span style>difference_type<b=
r>



=A0 =A0 count_while </span><span style=3D"color:rgb(102,102,0)">(</span><sp=
an style=3D"color:rgb(102,0,102)">InputIterator</span><span style> first</s=
pan><span style=3D"color:rgb(102,102,0)">,</span><span style> </span><span =
style=3D"color:rgb(102,0,102)">InputIterator</span><span style> </span><spa=
n style=3D"color:rgb(0,0,136)">last</span><span style=3D"color:rgb(102,102,=
0)">,</span><span style> </span><span style=3D"color:rgb(102,0,102)">UnaryP=
redicate</span><span style> pred</span><span style=3D"color:rgb(102,102,0)"=
>)</span><span style><br>



</span><span style=3D"color:rgb(102,102,0)">{</span><span style><br>=A0 </s=
pan><var><span style=3D"color:rgb(0,0,136)">typename</span></var><span styl=
e> iterator_traits</span><span style=3D"color:rgb(102,102,0)">&lt;</span><s=
pan style=3D"color:rgb(102,0,102)">InputIterator</span><span style=3D"color=
:rgb(102,102,0)">&gt;<u></u>::</span><span style>difference_type ret </span=
><span style=3D"color:rgb(102,102,0)">=3D</span><span style> </span><span s=
tyle=3D"color:rgb(0,102,102)">0</span><span style=3D"color:rgb(102,102,0)">=
;</span><span style><br>



=A0 </span><var><span style=3D"color:rgb(0,0,136)">while</span></var><span =
style> </span><span style=3D"color:rgb(102,102,0)">(</span><span style>firs=
t</span><span style=3D"color:rgb(102,102,0)">!=3D</span><span style=3D"colo=
r:rgb(0,0,136)">last</span><var><span style> </span><span style=3D"color:rg=
b(102,102,0)">&amp;&amp;</span><span style> </span></var><var></var><span s=
tyle>pred</span><span style=3D"color:rgb(102,102,0)">(*</span><span style>f=
irst</span><span style=3D"color:rgb(102,102,0)">))</span><span style> </spa=
n><span style=3D"color:rgb(102,102,0)">{</span><span style><br>



=A0 =A0 </span><span style=3D"color:rgb(102,102,0)">++</span><span style>re=
t</span><span style=3D"color:rgb(102,102,0)">;</span><span style><br>=A0 =
=A0 </span><span style=3D"color:rgb(102,102,0)">++</span><span style>first<=
/span><span style=3D"color:rgb(102,102,0)">;</span><span style><br>



=A0 </span><span style=3D"color:rgb(102,102,0)">}</span><span style><br>=A0=
 </span><var><span style=3D"color:rgb(0,0,136)">return</span></var><span st=
yle> ret</span><span style=3D"color:rgb(102,102,0)">;</span><span style><br=
>

</span><span style=3D"color:rgb(102,102,0)">}</span></code></pre></div></co=
de></div><br><div style=3D"background-color:rgb(250,250,250);border-color:r=
gb(187,187,187);border-style:solid;border-width:1px;word-wrap:break-word">



<code><div><pre><code><var><span style=3D"color:rgb(0,0,136)">template</spa=
n></var><span style> </span><span style=3D"color:rgb(102,102,0)">&lt;</span=
><var><span style=3D"color:rgb(0,0,136)">class</span></var><span style> </s=
pan><span style=3D"color:rgb(102,0,102)">InputIterator</span><span style=3D=
"color:rgb(102,102,0)">,</span><span style> </span><var><span style=3D"colo=
r:rgb(0,0,136)">class</span></var><span style> </span><span style=3D"color:=
rgb(102,0,102)">UnaryPredicate</span><span style=3D"color:rgb(102,102,0)">&=
gt;</span><span style><br>



=A0 </span><var><span style=3D"color:rgb(0,0,136)">typename</span></var><sp=
an style> iterator_traits</span><span style=3D"color:rgb(102,102,0)">&lt;</=
span><span style=3D"color:rgb(102,0,102)">InputIterator</span><span style=
=3D"color:rgb(102,102,0)">&gt;<u></u>::</span><span style>difference_type<b=
r>



=A0 =A0 count_until </span><span style=3D"color:rgb(102,102,0)">(</span><sp=
an style=3D"color:rgb(102,0,102)">InputIterator</span><span style> first</s=
pan><span style=3D"color:rgb(102,102,0)">,</span><span style> </span><span =
style=3D"color:rgb(102,0,102)">InputIterator</span><span style> </span><spa=
n style=3D"color:rgb(0,0,136)">last</span><span style=3D"color:rgb(102,102,=
0)">,</span><span style> </span><span style=3D"color:rgb(102,0,102)">UnaryP=
redicate</span><span style> pred</span><span style=3D"color:rgb(102,102,0)"=
>)</span><span style><br>



</span><span style=3D"color:rgb(102,102,0)">{</span><span style><br><code><=
pre><code><span style>=A0 </span><var><span style=3D"color:rgb(0,0,136)">ty=
pename</span></var><span style> iterator_traits</span><span style=3D"color:=
rgb(102,102,0)">&lt;</span><span style=3D"color:rgb(102,0,102)">InputIterat=
or</span><span style=3D"color:rgb(102,102,0)">&gt;<u></u>::</span><span sty=
le>difference_type ret </span><span style=3D"color:rgb(102,102,0)">=3D</spa=
n><span style> </span><span style=3D"color:rgb(0,102,102)">0</span><span st=
yle=3D"color:rgb(102,102,0)">;</span><span style><br>



=A0 </span><var><span style=3D"color:rgb(0,0,136)">while</span></var><span =
style> </span><span style=3D"color:rgb(102,102,0)">(</span><span style>firs=
t</span><span style=3D"color:rgb(102,102,0)">!=3D</span><span style=3D"colo=
r:rgb(0,0,136)">last</span><var><span style> </span><span style=3D"color:rg=
b(102,102,0)">&amp;&amp;</span><span style> </span></var><var></var><span s=
tyle>!pred</span><span style=3D"color:rgb(102,102,0)">(*</span><span style>=
first</span><span style=3D"color:rgb(102,102,0)">))</span><span style> </sp=
an><span style=3D"color:rgb(102,102,0)">{</span><span style><br>



=A0 =A0 </span><span style=3D"color:rgb(102,102,0)">++</span><span style>re=
t</span><span style=3D"color:rgb(102,102,0)">;</span><span style><br>=A0 =
=A0 </span><span style=3D"color:rgb(102,102,0)">++</span><span style>first<=
/span><span style=3D"color:rgb(102,102,0)">;</span><span style><br>



=A0 </span><span style=3D"color:rgb(102,102,0)">}</span><span style><br>=A0=
 </span><var><span style=3D"color:rgb(0,0,136)">return</span></var><span st=
yle> ret;<br>

}</span><span style=3D"color:rgb(102,102,0)"></span></code></pre></code></s=
pan></code><code><span style></span><span style=3D"color:rgb(102,102,0)"></=
span></code></pre></div></code></div>

<br>What do you think about adding these two components to the algorithms l=
ibrary ?</div>
</blockquote></div>

<p></p>

-- <br>
=A0<br>
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